The third volume in the RPGA series of modules, after the first two written by the Hickman’s, this one is confusingly an AD&D module. Confusing because both RPGA1 and RPGA2 were Basic D&D modules and it is also a different story in a different setting. Often module numbers could be stringed together in sequence to create a larger campaign… well if you had played the first two and bought this hoping to continue the story of Rahasia and Black Opal Eye, you would be sorely disappointed. 

Adding to the disappointment is the fact that this is a much more standard module, with little of the flair for story of the two previous entries and very much aimed towards tournament play, although with some internal variety in order to judge player’s capabilities not only in combat but in role playing and problem solving. 

Consisting of two hex-crawl scenarios, it revolves around the titular King that the characters are supposed to bring back as a ruler of this land. For this they need first to find the Wheel of Time that will let them know if it is time to bring the King back, and in the second scenario they need to find the Locksmith who holds the keys to the king’s tomb. An exclusive module for RPGA members, it’s kind of a forgotten one today, still there is some fun to be had here.

2 responses to “201. Bob Blake – RPGA3 – The Forgotten King (1983)”

  1. If I’m not mistaken, I believe that this one and the next were used for the RPGA Open Tournament at Gen Con that year. Again, my memory may be failing me but it seems that this was also the year that TSR made their foray into selling minis and I believe there was a boxed set of miniatures sold for this adventure.

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    1. Indeed there were! You can see those minis on this website, Scroll down and they have the code “5307 GenCon RPGA Set”

      https://www.miniatures-workshop.com/lostminiswiki/index.php?title=AD%26D_Boxed_Sets_%28TSR%29

      Thanks for adding that bit of info!

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