
As usual, every two months, we get the RPGA magazine, Polyhedron, aimed at the competitive side of TTRPGs, but with some good extra articles on rules and sundry game optimizations.

This issue is, unusually, not very focused on (A)D&D, with a central module for another game which I actually am having trouble figuring out if it’s a pre-existing game or something completely new created for this module… it’s pretty weird, that’s for sure.

Otherwise there are the usual articles covering a variety of TSR games and some reviews of games outside the company. Not the best issue if you are looking for D&D content, but always worth leafing through.







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