Looking for all intents and purposes like an adventure module, C6: The Official RPGA Tournament Handbook is actually a bit more than that. Firstly it has not one, but two adventures, written by Daniel Kramarsky and Jean & Bruce Rabe, respectively. Secondly, this is mainly a book that teaches players interested in the competitive side of the hobby how to organize their own Tournaments.

Competitive AD&D was a much bigger part of the hobby in the 70s, 80s and 90s that it has since become, having by now nearly disappeared from discussions of the game as played in 2025, this is also signaled by the fact that WotC gives very little to no support for competitive play, which is both a sign of this form of playing’s decline, but which might have contributed to it.

However, even if this is no longer a popular way to play the game, there were indeed charms to it and this book can still be used as the basis if any DMs out there want to try their hands at it. With two adventures tailored from competitive play and instructions on how to be a jury and set up those competitions it was and is invaluable for those into the competitive side of a game that is now famous for not being about competition.

Leave a comment

Trending