Even as the Endless Quest books went on hiatus, TSR kept on publishing non-TTRPG gamebooks through the AD&D Adventure Gamebooks series. This series would go on for a little while still, with half a dozen volumes stretching into 1988.

In this volume we have a kind of standard adventure in which you play a Paladin who has to save the princess. There’s an honor system to bring some originality into the game, but even then it doesn’t rise above middling. 

Not much more to write about this, but next post we’ll get some of the interior art so you can see the bemulleted hero in his full glory. 

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