With a great piraty Clyde Caldwell cover (is the inspiration Bêlit, the Queen of the Black Coast?) we get another collection of adventures in this issue. Now, however, we also get a nice long Letters column, imaginatively titled: “Letters”. In it Roger Moore (not the James Bond one) replies to the reader’s mail and corrects some mistakes from the first issue.

In terms of adventures  we have a clear dominance of AD&D adventures, with three of the four modules included being for that game and the remaining one for D&D. The adventures also tend towards low levels (the highest level of the four is for players of levels 5 to 9).

The production quality of the magazine is pretty good, with clean presentation and quality illustrations throughout, as well as some great maps. Although all adventures are for (A)D&D there is also plenty of variety on show, from facing Gods to playing detectives in a dwarven setting, only the Basic D&D adventure seems more of a hack and slash affair. Pretty impressive second issue.

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