The RPGA magazine returns with a few cool articles with new game options and settings in a magazine that is usually more geared toward DMs than players. As usual we also get a competitive adventure min-module by the ever present and prolific Frank Mentzer.

Articles include a new setting for aerial adventures by Jeff Martin which seems pretty fun as well as new spells for Necromancers and guidelines to creating other specialist kinds of magic users.

As usual it’s a bit of a short magazine which really worked more as a bundled publication that you’d get in the mail if you were a RPGA member, rather than something to buy at the hobby store as you’d do with the more substantial Dragon, and soon enough you’d have another one to buy… the Dungeon is incoming! 

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