
A strange entry in the AD&D Gamebooks series, this volume is set in our own world, in medieval Japan without an inkling of mythical beings, monsters or the supernatural, owing more to Kurosawa than Tolkien.

You would have thought that Oriental Adventures having just come out, and having introduced the East Asian fantasy world of Kara-Tur, this would have been an ideal place in which to explore this brand new campaign setting for the game, but no.

However this is not an indictment on the story that is pretty interesting and fun with some cool interior illustrations by Gary Williams. Not the most fascinating of stories if you are into D&D mainly for the fantasy bits, but still worth taking a look!







Leave a comment