
A module for the Companion Rules of D&D, this one comes from the UK and is a pretty original entry in the CM group of adventures. Aimed at high level characters, it’s also one of the first adventures where characters go hopping through space and time, giving it quite a bit of variety.

The world in which our characters start is experiencing a bunch of weird events, there is a clear disruption in the normal workings of physics and they have to explore several times and places in order to fix the chaotic state of things, they go to a primitive land, to a magical place, to a classical greece type are and ultimately they will have to go to a distant planet, this also being one of the few modules that mixes Fantasy and Science Fiction, to find the source of the disturbances.

As a module it’s quite a well produced publication, better than most previous UK modules, with some really good interior illustrations by Jez Goodwin, the illustrations of the several destinations that characters get to go to are pretty cool as are the maps made for each different area with different styles to represent the time and place they are set in. All in all a pretty cool module.






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