
The third entry in the C series of modules, with C standing for “Competition” this is a pretty short adventure which as you can imagine is meant to test your characters, originally being designed for competitive play.

What this usually means (as it did in C1: The Hidden Shrine of Tamoachan and C2: The Ghost Tower of Inverness) is a traditional meat grind dungeon where it’s very likely not all characters will survive. Don’t let the title of “Lost Island” lead you to think this is some kind of wilderness adventure, it very much is not. From the opening narration you are stranded on an island with your boat sinking and you find a door with some stairs leading down, the surface is wind blasted and inhospitable, which means you have to go down… down into the meat-grinder.

In the long tradition which started off with the classic Tomb of Horrors, you have to survive a number of linked rooms with deadly traps and occupants so that you can eventually find your way out and to freedom. Not the most original idea, but always a fun romp if you don’t bring any characters you are too attached to. It is for this reason that the module provides you with premade characters that you can easily send through this.






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