
Finishing out the U series of Saltmarsh based adventures, this is probably and unfortunately the worst of the three modules. In this one the adventures have to basically scout out a Sahuagin HQ, with the help of the allies rounded up in the previous modules.

If in U1 we discover a smuggling supplying Lizardmen with weapons and in U2 we confront those same Lizardmen only to realise that what they are really doing is trying to defend themselves against the greater threat of the Sahuagin, here we are basically sent by the Saltmarsh authorities with the Lizardsmen’s help to figure out how soon the Sahuagin will attack.

They are occupying the former Lizardmen home, so their help is invaluable. This module involves a bunch of underwater exploration and a huge number of NPCs to manage, not making it a breeze to run. Also, it ends after the scouting is done with most of the real action, including the Sahuagin attack on Saltmarsh happening “off screen” as it were. A bit on an anticlimax to a great series.






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